Day Three Release: ATT Tutorial
on Tuesday
It’s day three of the CCSF, how are you all enjoying it so far? For today we’ve got another release from Ghosthande, this time it’s a concise and informative tutorial on ATT files. Here’s a quick look at the intro for those of you who aren’t entirely sure what to expect:
“Creatures’ genetics tell them which breed slot to use for each body part, and sprites give the breeds their appearance. But the information that tells the game where the body parts connect to one another is housed in ATTs.
ATTs can look daunting at first glance, but the information they contain is actually very simple, and once you know how they work they are quite easy to edit. This is tutorial is designed to help you understand how ATTs work, and what to do if you want to edit them.”
The whole article has been put together in a clear and easy to understand manner. It’s well worth checking out, so click here to read it for yourself.

You can find more CCSF shenanigans at